Super League Enterprise, Inc. - Common Stock (SLE)
0.5800
+0.0500 (9.43%)
Super League Enterprise, Inc. is a leading platform focused on creating and delivering engaging social experiences within the world of gaming and esports
The company connects brands and audiences through its innovative offerings that integrate experiential marketing, community building, and event production, tailoring experiences to both consumers and brands. By leveraging a diverse ecosystem of gaming content and interactive experiences, Super League fosters vibrant communities and enhances the way gamers interact with each other and with brand partners, ultimately driving growth and engagement in the burgeoning gaming industry.
HI-CHEW® Returns to Fortnite With Limited-Time Games, Collectibles and New Mascot, Chewbie
Three mini-games within the Minigame Box PVP Island will feature HI-CHEW® branded customizations for a limited time
By Super League Enterprise · Via GlobeNewswire · November 18, 2024
Super League Announces Third Quarter 2024 Financial Results
~ Third Quarter Highlighted by Transformative Agreement and Anticipated Strategic Investment from Infinite Reality including Merger of World-Class Audience Assets ~
By Super League Enterprise · Via GlobeNewswire · November 14, 2024
Super League Brings Ancient Rome to Fortnite Creative Platform Ahead of Paramount Pictures’ Gladiator II Film Release
Super League (Nasdaq: SLE), a leader in redefining the gaming industry as a media channel, today announced its partnership with Paramount Pictures to release a custom Gladiator II-inspired Fortnite map, Gladiator Gauntlet, ahead of the film’s release on November 22. To drive awareness of the map and broader awareness of the movie, Super League and Paramount Pictures are collaborating with the creators of multiple popular UEFN maps who will place Gladiator NPCs and portals to Gladiator Gauntlet within their own experiences, including Minigame Box PVP, Bodycam, Chained Together, Bank City, Speed Realistics, and Sniper One Shot Battle.
By Super League · Via Business Wire · November 11, 2024
Super League Completes Initial Stage of Equity Exchange Transfer with Infinite Reality
~ Appoints Clark Callander to SLE’s Board of Directors ~
By Super League Enterprise · Via GlobeNewswire · October 29, 2024
Super League Announces $1 Million Registered Direct Investment From Infinite Reality
SANTA MONICA, Calif., Oct. 25, 2024 (GLOBE NEWSWIRE) -- Super League Enterprise, Inc. (Nasdaq: SLE), a global leader in redefining the gaming industry as a media channel, announced today that Infinite Reality (iR), an innovation company powering the next generation of digital media and e-commerce through artificial intelligence (AI), spatial computing, extended reality (XR), and other immersive technologies, has made a $1 million registered direct investment in Super League.
By Super League Enterprise · Via GlobeNewswire · October 25, 2024
Super League to Participate in the 2024 Gaming, Media & Entertainment Virtual Conference, Presented by Maxim Group LLC on Tuesday, September 17th, at 11:30 A.M. E.T.
SANTA MONICA, Calif., Sept. 11, 2024 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE), a leader in redefining the gaming industry as a media channel, announced today that SLE’s CEO and Chair Ann Hand has been invited to present at the 2024 Gaming, Media & Entertainment Virtual Conference, presented by Maxim Group LLC, on Tuesday, September 17th, 2024, at 11:30 a.m. E.T.
By Super League Enterprise · Via GlobeNewswire · September 11, 2024
Clarks Partners with Super League to Bring Stranger Things Collaboration to Roblox with Limited-Edition Digital Items
Clarks’ PlayPrints Simulator will feature virtual versions of their physical Clarks X Stranger Things Collection
By Super League Enterprise · Via GlobeNewswire · September 18, 2024
Super League Announces Second Quarter 2024 Financial Results
~ Q2 2024 Highlighted by Launch of Innovative Scalable Products, SOUNDZ and Unlockables, New Dedicated Worlds and a Strategic Partnership with Meta-Stadiums~
By Super League Enterprise · Via GlobeNewswire · August 14, 2024
Super League and Meta-Stadiums Partner to Expand Cross-Platform Immersive Experiences with End-to-End Metaverse Marketing Strategies for Global Brands
One-of-a-kind collaboration brings a unified solution to the biggest music artists, most celebrated sports teams, and iconic brands to create immersive, gamified worlds designed for super fans
By Super League Enterprise · Via GlobeNewswire · August 6, 2024
Super League Sets Second Quarter 2024 Earnings Date, August 14, 2024
SANTA MONICA, Calif., Aug. 01, 2024 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), a leader in redefining the gaming industry as a media channel, announced today that the Company will post its second quarter 2024 financial results after market close on Wednesday, August 14, 2024. A webinar will be held the same day at 5:00 pm Eastern Time to discuss the results and can be accessed using the below dial-in numbers or registration link.
By Super League Enterprise · Via GlobeNewswire · August 1, 2024
Super League Issues Mid-Year Update, Expects Record 2024 Revenues
~ Will Achieve Profitability in Second Half of 2024 ~
By Super League Enterprise · Via GlobeNewswire · June 21, 2024
Bebe Rexha Returns to Roblox with New Listening Party Through Super League's Innovative Scalable Music Offering - SOUNDZ
Music superstar to perform two hit singles in popular experiences, Carry A Friend!, Paradise RP, and The Floor Is Lava
By Super League Enterprise · Via GlobeNewswire · June 28, 2024
Super League CEO Ann Hand to Participate in H.C. Wainwright Virtual Fireside Chat
~ Discussion to Explore SLE’s Leading 3D Web Solutions and Brand Engagement in Immersive World Advertising ~
By Super League Enterprise · Via GlobeNewswire · June 5, 2024
Virtual Production Market Set for Significant Expansion Driven by Technological Innovations & Shifts in Media Consumption Habits
EQNX::TICKER_START (NASDAQGROM),NASDAQ:FOXNASDAQFOX)(NASDAQ:FOXANASDAQFOXA,(NASDAQ:KRKRNASDAQ),(NASDAQ:SLESLE),(NYSEAMC),NASDAQ:AMCXNASDAQAMCX)
Via FinancialNewsMedia · June 25, 2024
Super League CEO, Ann Hand, to Participate in Maxim Group Virtual Fireside Chat on the Marketing Channel of the Future, Leading Global Brands into 3D Immersive Platforms
SANTA MONICA, Calif., May 30, 2024 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), a leading creator and publisher of content experiences and media solutions across the world’s largest immersive platforms, today announced the Company will participate in a virtual fireside chat hosted by the Maxim Group’s Jack Vander Aarde on Wednesday, June 5, 2024, at 2:30pm ET.
By Super League Enterprise · Via GlobeNewswire · May 30, 2024
Virtual Production Market Set for Significant Expansion Driven by Technological Innovations & Shifts in Media Consumption Habits
PALM BEACH, Fla., June 25, 2024 (GLOBE NEWSWIRE) -- FN Media Group News Commentary - The experts agree that through 2031 the Global Virtual Production Market should continue to grow at an increasing rate. This robust expansion is driven by the escalating demand for realistic and immersive visual content in the film and gaming industries, coupled with advancements in technologies such as real-time rendering, motion capture, and augmented reality. Additionally, the film industry's shift towards remote and virtual filming techniques, accelerated by the COVID-19 pandemic's impact on traditional production methods, further fuels this growth by providing safer, more flexible, and cost-effective alternatives to conventional on-location shoots. According to a report from an industry insider on LinkedIn: “COVID-19 first appeared in Wuhan (China) in December 2019, and has since spread throughout the world. The media and entertainment industries have also suffered. As a result, the pandemic will act as a brake on the growth of various markets related to this industry in the coming months. On-site shooting and production is one of the most severely impacted critical areas. The industry is fighting back to recoup its losses and develop new business models. Companies are developing shows for streaming devices in order to monetize. With the increasing penetration of OTT devices, the crisis has accelerated the trend of media streaming. Since the outbreak of this pandemic, streaming companies have seen a significant increase in subscriptions and viewers. This has increased the demand for virtual productions significantly. The COVID-19 pandemic has had a positive impact on the overall growth of the virtual production market.” Active companies in the markets this week include Grom Social Enterprises, Inc. (NASDAQGROM), Fox Corporation NASDAQ: FOXANASDAQFOXA)(NASDAQ: KRKRNASDAQKRKR, Super League (NASDAQ: SLENASDAQ), AMC Entertainment Holdings, Inc. (NYSE: AMCAMC).
By FN Media Group LLC · Via GlobeNewswire · June 25, 2024
CLYR Announces Groundbreaking Technology in Air Quality Monitoring Technology and Appoints David Steigelfest as CEO
CLYR announces the development of its groundbreaking AI-powered air quality monitoring technology and the appointment of its CEO, David Steigelfest.
Via PRUnderground · May 23, 2024
Super League Announces First Quarter 2024 Financial Results
~ Q1 2024 Revenues Increase 27% from Q1 2023 to $4.2 Million ~
By Super League Enterprise · Via GlobeNewswire · May 15, 2024
Super League Partners with Skechers and Century Games Opens the Company’s First Virtual Store in Livetopia’s Topia Mall on Roblox
Immersive Experience Features an Interactive Treasure Hunt to Win Exclusive Skechers Digital Items
By Super League Enterprise · Via GlobeNewswire · May 13, 2024
Super League Sets First Quarter 2024 Earnings Date, May 15, 2024
SANTA MONICA, Calif., May 02, 2024 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), a leading creator and publisher of content experiences and media solutions across the world’s largest immersive platforms, announced today that the Company will post its first quarter 2024 financial results after market close on Wednesday, May 15, 2024. A webinar will be held the same day at 5:00 pm Eastern Time to discuss the results.
By Super League Enterprise · Via GlobeNewswire · May 2, 2024
Super League Announces Fourth Quarter and Full Year 2023 Financial Results
~ Fourth Quarter Revenues Increase 34% Year-over-Year to a Company Record $9.5 Million ~
By Super League Enterprise · Via GlobeNewswire · March 27, 2024
Super League and Common Sense Networks Join Forces To Launch Global Initiative For Safe, Age-Appropriate Advertising And Immersive Content for Marketers Looking To Reach Youth Audiences
SANTA MONICA, Calif., March 26, 2024 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE), a leading creator and distributor of content experiences and media solutions on the world’s biggest immersive platforms, and Common Sense Networks, the award winning, singular leader in age appropriate content moderation standards and owner of Sensical, the groundbreaking streaming and FAST channel service for kids 2-12, announced today a new initiative that enables brands to connect with young audiences on a global scale in safe and suitable ways across major gaming and video platforms, including Roblox, Fortnite Creative, Minecraft, YouTube, TikTok, and beyond.
By Super League Enterprise · Via GlobeNewswire · March 26, 2024
GSTV and Super League Team Up to Connect Consumer’s Physical Journey With Digital Worlds
Partnership will Kick Off with Super League’s Metaburst Gaming News on GSTV This Spring; Will Expand in Unique Ways That Connect the Online and Offline, Providing Exciting Opportunities for Brands
By Super League Enterprise · Via GlobeNewswire · March 21, 2024
Super League Adds Unique Fortnite Capabilities With Chartis Partnership
SANTA MONICA, Calif., March 20, 2024 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE), a leading creator and publisher of content experiences and media solutions across the world’s largest immersive platforms, is proud to announce new capabilities for its entertainment and consumer brand clients in Fortnite Creative via a partnership with Chartis. A platform focused on Unreal Editor for Fortnite (UEFN), Chartis offers a rapidly-growing suite of tools to make it easier and more intuitive for creators to build original games and experiences within Fortnite Creative, where an increasing segment of the blockbuster game’s 70 million monthly players spend their time.
By Super League Enterprise · Via GlobeNewswire · March 20, 2024
Super League Sets Fourth Quarter and Full Year 2023 Earnings Date, March 27, 2024
~ Company Previously Pre-Announced Preliminary Record Fourth Quarter 2023 Revenue of $9.4 million, an Increase of Approximately 32% Year-over-Year ~
By Super League Enterprise · Via GlobeNewswire · March 13, 2024